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F
Super duper character platform!
a day ago
Flem100on version 3.3.3p1
I am very happy about this asset and the possibilities it provides. I have owned the asset for nearly 3 years now and I use it a lot. It is my goto asset when working with any kind of character game. Also it works well with Behavior Designer pro and the Mirror Multiplayer character controller. The Discord server is very active and I just talked to primary developer yesterday and he helped me add the character controller to an ai generated 3d model and it worked great. I can't complain about this asset. Opsive is the main platform of the game I am making, using most of their assets. The amount of hours I save by using their assets, are astronomical.
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0
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Reply from publisher:
replied an hour ago
Thank you for the review and for using the controller for so long! It’s awesome to hear it’s become your go-to asset and that it’s working well alongside Behavior Designer Pro and Mirror. One of the main goals is to save developers countless hours by providing a solid, extensible foundation, so it’s great to hear that’s been your experience. Best of luck with your game! Justin
T
cool
6 days ago
Tashaevon version 3.3.3p1
effective
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Reply from publisher:
replied 4 days ago
Thank you for the review! I’m glad to hear the controller is working well for you. If you have any questions as you continue working with it, feel free to reach out. I'm happy to help. Justin
L
Awesome doesn't even cut it
23 days ago
Lunacrosson version 3.3.3p1
Really cool asset. It takes some time to learn but you will definitely not regret getting it. They even have multiple tutorials on how to use it along with excellent product support. So many different things can be done with the character controller. Definitely deserves the 5 stars.
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Reply from publisher:
replied 21 days ago
Thank you for the 5 stars! We’re glad to hear you’re enjoying the flexibility of the controller and that the tutorials and support have been helpful.
T
Complex but Great
2 months ago
Tirouson version 3.3.3p1
This really is the ultimate character controller. Everything you can imagine for a character from movement, abilities, all the way to SFX - have been taken into careful consideration. With all of that, this does end up being a very complex asset - so don't expect plug-and-play. But once you get familiar with it, there's nothing but possibilities awaiting you. There is also a very helpful discord and forum in case you get stuck, as well as some starter guide videos on youtube. I honestly can't imagine myself ever needing or wanting another character controller after using this.
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Reply from publisher:
replied 2 months ago
Thank you for the fantastic review! The controller lets you get up and running instantly, and the real power comes from deeper customization as you learn its structure. We’ve spent a lot of time iterating on the workflow to make it as easy and intuitive as possible, though with any powerful system there’s naturally a bit of a learning curve. Being the last character controller you ever need is exactly the goal. We’re glad the documentation, videos, and community have been helpful, and it means a lot to hear it’s become your go-to controller. Thanks again for sharing your experience!
C
I would love to have some beginner-friendly tutorials available.
3 months ago
ComfortableWolfon previous version 3.3.2
I truly think this asset is an amazing, high-quality, and highly versatile tool. If I can learn to use it properly, I believe it would bring me very close to becoming a high-level indie game developer. Because it is so powerful, the learning curve for beginners is steep. The Discord server is mostly community-driven, and while the official forum provides solid support and helpful responses, beginners will likely need to rely on the forum to fully understand the workflow and get started smoothly. If there were a dedicated Udemy course that teaches how to use this asset step-by-step, I would definitely buy it. I sincerely hope that more beginner-friendly onboarding resources will be added in the future.
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1
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Reply from publisher:
replied 3 months ago
Thank you for the review and for the kind words about the asset! You’re absolutely right that the system is powerful and can feel like a lot at first, and we’re always looking for ways to make the onboarding smoother. The forum is the best place for direct support, and with many years of answered questions already there, there’s a good chance your question has been covered. If not, we’re always happy to help. We also recently released a new beginner-friendly video, and we’ll continue creating more resources to make getting started even easier. If there are specific topics or step-by-step guides you’d like to see, I’d love to hear your suggestions. Feedback like yours really helps shape what we work on next. Justin
K
I love it
4 months ago
KleffeStroopwafelon previous version 3.3.2
Its one of the cornerstones in my project. Yes, you can build your own character controller but you'd spend so much time adding stuff that this asset already has out of the box. Things like event hooks, audio hooks, health/mana systems, damaging systems like bullets/magic/shields, animation syncing, etc, etc. Yes, as with all big code projects, there's a lot of code and some things do need getting used to. But if you spend the time on it, it will give you time back. (and then im only using it for a third person game, this also has support for many other type of games, like 2d, top down, etc, I havent even check those out...)
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Reply from publisher:
replied 4 months ago
Thank you for the review! I'm thrilled to hear that Ultimate Character Controller has become a cornerstone of your project. You’re right, while it’s a large system, the time invested in learning it pays off with all the built-in systems and flexibility it provides. We’re glad you’re making great use of it for your third-person setup, and you'll have the other perspectives if you need them (though the controller does not support 2D, it isn't able to work with 2D colliders or sprites ☺️)
S
Not worth the hassle
4 months ago
SqueedleDonton previous version 3.3.2
Overcomplicates simple things, for the price you pay it should be less painful to work with
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2
0
Reply from publisher:
replied 4 months ago
Edit: I haven't heard from you but here's a new video that shows how you can quickly drag and drop a prefab into your existing scene in order to get started with the Ultimate Character Controller: https://www.youtube.com/watch?v=f0CbKm3GC1g Hello, I'd love to learn more on what is over complicated. Can you get in contact with us? With the Character Builder you are able to create a new character in seconds, and the Item Builder allows you to create a new item in a similar amount of time. For a new scene if you're prototyping you can drag in the CharacterContainer prefab and instantly have a working system (with some default items!) without needing to do anything else. This page has more info on both of those topics: https://opsive.com/support/documentation/ultimate-character-controller/getting-started/quick-setup/ Justin
d
Documentation is too superficial
4 months ago
dinhvanvo1987on previous version 3.3.2
The asset is very good, but the documentation is too superficial, and some of the links don’t even work. Please update the documentation — it’s very important.
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Reply from publisher:
replied 4 months ago
Hello, I'm happy that you're enjoying the asset! The server had an issue and the documentation pages were down. Everything is back up now :) Justin
V
UCC3 is great... For now
8 months ago
Velaseriaton previous version 3.2.2
Everything, visually, is amazing. I'm impressed by what it can do. With some custom Netcode for Gameobjects integration I can have UCC in multiplayer. However, I hope you guys are considering ECS and tick-based simulation for UCC 4.
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2
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Reply from publisher:
replied 8 months ago
Thanks for the review and happy you're enjoying the system! ECS is definitely on our radar (our behavior tree asset uses it) but right now it's not in a far enough along state to be able to use for an equivalent feature set. For example, Unity doesn't have a native ECS animation system which would be required. As soon as it's possible we'll definitely be making the switch though :)
Z
Powerful and Amazing Asset Worth Every Penny!
8 months ago
ZoozleZoneon previous version 3.2.3
Purchasing Opsive Ultimate Character Controller is among the best decisions I've made during my game dev journey. Powerful tool, amazing customer support. I love to code so I started by creating my own controller. I quickly realized - I don't like to code THAT MUCH. :) However, the experience I gained trying to create my own controller has been extremely beneficial as I learn to navigate Opsive's Ultimate Character Controller because Opsive is a powerful and complex system. It is well worth the time to learn and when you do learn how to use all the features - it really will save you 100's of hours over making your own controller! That experience also helps me understand the VALUE of this software - RESPECT!!!! This character controller system is an amazing tool that helps me develop my games AND have a life! It has a steep learning curve, but if you take the time to understand what is going on under the hood - you will be amazed and I think the sky's the limit as to how you can customize Opsive's system, so your game maintains its uniqueness. I'm still working on connecting the dots and figuring out who talks to who, why and how they influence each other - but I'm getting there. The documentation is very detailed and helpful. I think the surface system is worth the price all by itself! That is a quick and easy drag/drop set up that saves tons of time over manually setting up all of those interactions to make your game juicy! Opsive's customer support is quick and helpful. I've had a problem - caused 100% from my newb status as a designer - late on a Friday night on two occasions. I really didn't expect help until at least Monday. But I got a reply within a few hours via their forum. I can't wait until I know enough (to be dangerous) and interesting so I can jump into the Discord! I have most all of their add-ons and many assets that they integrate with like the Opsive Ulitmate Inventory and Behavior Trees, and more. That is another reason I chose Opsive - all of the systems which they provide integration with. In other words, I have worlds to build that will last a lifetime with all the resources Opsive provides. Thanks for an amazing game dev tool! Rebecca
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Reply from publisher:
replied 8 months ago
THANK YOU for the phenomenal review. I'm really happy that you are enjoying our controller and support. Once you understand the architecture there really isn't anything in 3D that you can't do with it. Best of all is that you can introduce significant changes without modifying any of core code. > I love to code so I started by creating my own controller. I quickly realized - I don't like to code THAT MUCH. :) 😄 Please keep us updated on your project - we really like seeing what you create with our assets! Justin
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