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SuperTiles Multiplayer is a complete game toolkit for building various turn-based tactic games that has a multiplayer support inside.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2020.3.48f1
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描述

📜Documentation‎ ‎ ‎ ‎ 📣Join our Discord‎ ‎ ‎ ‎ 🕹️Demo


SuperTiles Multiplayer can help bring your turn-based game to life easily and naturally.

Custom editors provide the ability to create all important assets (level, map, unit, item, etc) with a couple of clicks.


This asset provides you with everything you need to get a head start on making your very own turn-based game:


✅ Hexagonal and square map painting tool

✅ Pathfinding (A* algorithm included)

✅ Different types of item use behaviors

✅ Simple but easily upgradable AI behaviour

✅ Scene management system

✅ Save system


MULTIPLAYER MODE

Multiplayer mode is built on the principle of deterministic lockstep.

If every player shares their input with every other player, the simulation can be run on everyone’s machines with identical input to produce identical output

This means that messages which are sent over the network have a tiny size.


SUPPORT

Discord is the place where you will get answers on all your questions about SuperTiles Multiplayer!

技术细节

Multiplayer mode is implemented with the use of Photon Unity Networking 2 asset. 

SuperTiles Multiplayer - turn based engine

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