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The Starter Game Kit is your ultimate toolkit for crafting engaging and polished games with ease.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.43f1
Compatible
Compatible
Compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

As a passionate solo game developer, I’ve encountered the same hurdles you face when starting a game project—especially when aiming to create multiple games: time-consuming setups, repetitive feature coding, inconsistent assets, and technical headaches when implementing complex plugins.


The Starter Game Kit was born out of a desire to eliminate those barriers, providing a solid foundation to help you experiment, innovate, and succeed. Designed by developers, for developers, this package is built with simplicity, modularity, and robustness in mind—empowering creators of all experience levels to bring their visions to life.


Requirements:
Before importing the Starter Game Kit, ensure that TextMeshPro and DoTween (or DoTween Pro) are imported and set up in your project.


I plan to expand the features based on your feedback, including additional templates, effects, and integrations. Feel free to reach out if you have any suggestions or ideas. Your support is very much appreciated!

Technical details

A. Screen Transition System

  • Smooth scene transitions with 8 built-in effects.
  • Custom transition support via the BaseSceneTransition class.

B. Audio System

  • Manage background music (BGM) and sound effects (SFX) using ScriptableObjects.
  • Crossfade functionality for seamless audio transitions.

C. Object Pool System

  • Optimized object management with reusable object pools.
  • ScriptableObject-based configuration and enum triggers.

D. Save and Load System

  • Modular save/load system using ScriptableObjects.

E. Animation System

  • Easily configurable animations using DOTween and ScriptableObjects.
  • Support for custom animation handlers and callbacks.

F. Popup System

  • Centralized popup management with priority-based display order.
  • Prebuilt popup template for quick use.

G. Cursor System

  • Dynamic cursor changes based on object interactions.
  • Separate handlers for UI and game objects.

H. Story System

  • Simple visual novel-style storytelling system.
  • Support for dialogue, branching paths, and custom assets.

I. Premade UI Prefabs

  • Ready-to-use UI elements for faster prototyping.

J. Utility Scripts

  • Helper functions and components to streamline game development.
Created with AI
  • Feature Design: AI helped brainstorm and refine the key features of the Starter Game Kit, aligning them with developer needs and industry standards. Modular systems like Save & Load, Object Pooling, and Scene Transitions were designed to address common developer pain points.
  • Naming & Branding: AI generated creative ideas for the package’s branding, including the mascot concept and feature names, ensuring they resonate with the target audience.
  • Code Assistance: AI tools drafted efficient, clean code for foundational systems, providing a strong starting point refined by developers. Debugging support ensured robust functionality and minimized errors.
  • Documentation: AI supported the creation of clear, structured visual novel-style documentation, simplifying technical jargon and outlining chapters for an engaging learning experience.
  • Content Optimization: AI proofread and refined documentation for readability and a professional tone. It also simulated user workflows to identify areas for improvement, ensuring systems are intuitive and practical.
  • Mascot Ideation: AI helped design the fox mascot, shaping its personality to reflect the playful and energetic spirit of the package.

Starter Game Kit

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
23.5 MB
Latest version
1.1.0
Latest release date
Mar 31, 2025
Original Unity version
6000.0.43
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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