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Making a game that involves waves of enemies? Need a way to manage when and where the spawning positions of those enemies? Look no further, the Spawn Controller is a great solution for doing just that. Create and manage waves, the spawning position(s) for that wave, and the enemy(s) that spawn from that spawning position, in a very easy to use interface.

The Spawn Controller utilizes and comes with the Breed plugin for spawning and killing enemies.

View the online Demo
View the online Docs
View the online Video

Version History
1.4
  - Added C# version
1.3
  - Added "Random Spawners?" option
  - Added "Random Enemies?" option
1.2
  - Updated the "Pool Manager" to the "Breed" plugin
1.1
  - Added the "Pool Manager"
1.0.1
  - Minor Bug fixes
  - Created a new Scene for demonstration
1.0
  - Initial Launch

Spawn Controller

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71 users have favourite this asset
(71)
$15
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1
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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
10 年前
Easy to use
Very straight forward plugin for spawning game objects. One thing I would like to see in the future is sample scripts that make your game objects "do ...
许可证类型
文件大小
6.9 MB
最新版本
1.4
最新发布日期
2020年9月10日
原始 Unity 版本
3.5.5
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
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