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c
Help
2 years ago
chigr이전 버전 1.1.6
I like this asset because I have seen my friend use it but for some reason it just does not work for me. There are a bunch of compiler errors, the scene 1 only has like 3 things, and scene 2 is purple. There isint even a player. Do u know what the issue is?
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0
0
퍼블리셔 답변:
2 years ago에 답변됨
Hi! This is an addon for Realistic FPS Prefab. Did you import Realistic FPS Prefab into your project, too? If you don't have access to Realistic FPS Prefab, you can't use this addon. In this case, please email support (at) pixelcrushers.com with your invoice number to request a refund. If you do have Realistic FPS Prefab in your project in addition to this addon asset, please email support (at) pixelcrushers.com for support. I'll be happy to help!
O
Very good, integrates with just a few clicks.
2 years ago
OZAV이전 버전 1.1.5
Very good, and - the asset integrates with a just a few clicks. That is all you need to do, in order to install it within your RFPS system, and it functions immediately with your RFPS player. It also saves / restores the states of many other non-RFPS game objects you might have, and it has the dedicated scripts for it, as well. In our experience, over a few different versions of RFPS system editions, this is true, while also, that you only need a few clicks to integrate it - is a huge time-saving convenience. From there - it's also highly flexible and modular and so much your-time-free, which is priceless, in the terms of development in Unity, especially on the any larger time-consuming projects. Highly recommended :).
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
2 years ago에 답변됨
Thank you for your review!
i
The best support!
6 years ago
idibil이전 버전 1.1.4
Pixelcrushers assets are great, but the best is its support.
이 리뷰가 도움이 되었나요?
1
0
S
Best
6 years ago
Shadow-X6이전 버전 1.1.4
Good :)
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1
0
j
Ok
6 years ago
jeremyinteractive이전 버전 1.1.4
This works for PC, and it's a good learning tool. It doesn't work on mobile, and it's better to have a more agnostic save system anyways. I scripted around this asset since it did seem promising when testing on standalone and editor, but I had to rescript when it failed on mobile. Easy Save is a far more robust and capable save system.
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
6 years ago에 답변됨
Hi! Several mobile games use the Save System for RFPSP. If you need support to get it working in your mobile project -- for example if you find that you need to restore the runtime states of RFPSP components and not just their data -- please email support (at) pixelcrushers.com. I'll be happy to help!
0
Fantastic
7 years ago
00Randomgamer00이전 버전 1.0.9
Fantastic asset, worth every penny.
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1
0
d
MUST HAVE
8 years ago
domtate123이전 버전 1.0.7
If your using RFPS Prefab, then look no further for the perfect Add on... This system does exactly what it says, and is easy to use.
이 리뷰가 도움이 되었나요?
1
0
H
Great companion asset for RFPS Prefab
8 years ago
Hammre이전 버전 1.0.8
Do yourself a favor and don't waste time writing your own save system. This asset works well out of the box with no scripting. Code is neat and well documented. I found it easy to integrate with my existing scene/game manager scripts. Developer is also very active on the RFPS Prefab forum.
이 리뷰가 도움이 되었나요?
1
0
F
Very good asset. But i have a question
8 years ago
F0GZ이전 버전 1.0.6
"This extension requires one license per seat." I dont understand this. I should buy this for every my game project or what? Whatever, i love this asset. It helps me, cause i dont know how it works it all, but this is very easy to set up. Thank you!
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0
0
퍼블리셔 답변:
8 years ago에 답변됨
Thanks for writing a review! You can use this asset for an unlimited number of projects. If you add another person to your team, that person just needs to pay for a license, too. But that person can also use it for an unlimited number of projects.
r
Impressed
8 years ago
rob535이전 버전 1.0.5
Well Done!
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1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thank you for the review!
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