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Requires an Opsive character controller version 3. General-purpose save system for Opsive controllers & other game data.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.0f1
Compatible
Compatible
Compatible
Additional compatibility information

Requires Opsive Ultimate Character Controller, Third Person Controller, or UFPS.

Description

Requires an Opsive character controller version 3 such as Ultimate Character Controller, UFPS, or Third Person Controller.


>> Web | Demo | Manual


Works with all Unity versions 2020.3+, including 2021, 2022, and Unity 6.


This easy-to-use add-on for all Opsive character controllers version 3.x saves the information listed below in saved games and when changing scenes:

Player's stats, inventory, position, current scene, and current selected perspective

  • State of pickups, destructibles, moveables, animators, GameObject active/inactive states, and more
  • Objects spawned into the scene

Includes support for Ultimate Inventory System.


It also includes:

  • Scene change portals
  • Scene save/load
  • Checkpoint save triggers
  • Save to encrypted disk files, PlayerPrefs, or custom storage

Unlike generic save assets that only save data, the Save System for Opsive Character Controllers saves and restores Opsive's character systems, executing the routines necessary to put all Opsive components in their proper states. Includes a general purpose save system as well.


No scripting required, but includes complete, thoroughly-documented C# source code.


Easily extended to save your own custom data, too, and includes a starter template script -- just add your code where the comments indicate!


Includes third party integration for:

  • Compass Navigator Pro
  • Emerald AI (save position & state)
  • HUD Navigation System
  • Inventory Engine
  • PlayMaker
  • Tactical Shooter AI
  • Ultimate Inventory System

If your project uses the Dialogue System for Unity or Quest Machine, you don't need this asset. They already include Opsive character controller support.


If your project uses the older UFPS version 1, use the Save System for UFPS instead.


If your project uses and Opsive controller version 2, contact us for a compatible package.

Save System for Opsive Character Controllers

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
870.9 KB
Latest version
2.0.8
Latest release date
Oct 17, 2024
Original Unity version
2020.3.0
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