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RogueliteEngine is a powerful tool designed to streamline the development of games that heavily utilize an Attribute/Stats system, featuring a fully functional template game for reference.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.38f1
Compatible
Not compatible
Not compatible
2022.3.8f1
Compatible
Not compatible
Not compatible
설명

This Asset is perfect for creating any type of roguelite or survival style game.


It includes a fully functional demo game that serves as a great starting point for new projects.


This is not just a functional game, it's designed to be highly flexible, serving as a solid foundation for any game that heavily relies on an Attribute/Stats system. 


The built-in Attribute System is designed for maximum flexibility, allowing you to easily customize attributes, stats, items, and level-ups.


The combination of a custom editor window and a highly customizable ScriptableObject workflow makes it easy to tailor the game to your needs.


The custom RogueliteEngine Window allows for extensive customization of game mechanics. Below are some of the settings that can be configured:


  • Attribute and Stats System
    • Define attributes (e.g., HP, Damage, Movement Speed, etc.)
    • Define filter types (e.g., Physical, Magic, Melee, Ranged, etc.)
    • Set default values for attributes
    • Use attributes for characters, items, and abilities
  • Items / Level-Up System
    • Create new or modify existing items or level-ups
    • Customize item attributes (e.g., HP, Damage, Speed, etc.)
    • Add multiple rarity versions for the same item
  • Game Rules
    • Adjust XP required to level up
    • Modify item rarity chances
    • Customize item colors
  • Abilities
    • Change attribute values (e.g., Damage, Critical Chance, Cooldown, etc.)
    • Modify ability types (e.g., Melee, Ranged, etc.)
    • Configure activation types
    • Add sound effects
  • Characters
    • Add player or enemy characters
    • Modify character attribute values (e.g., Health, Movement Speed, etc.)
Technical details
  • Easy-to-use custom editor window for seamless game development.
  • Fully functional demo game that serves as a great starting point for new projects.
  • Mobile-ready and tested on Android for smooth performance across devices.
  • Optimized for performance, handling up to 300 concurrent enemies efficiently.
  • Built on Unity ScriptableObjects for easy configuration and flexibility.
  • Detailed PDF documentation providing comprehensive guidance on using the engine.
AI 기반 제작

AI-generated content is included solely for demonstration purposes and is not a core part of the asset. The UI images serve as placeholders to enhance visual appeal and can be easily replaced with custom designs.


UI images were generated using Bing Images and refined in Photopea through various filters, cropping, and editing tools before being exported as PNG files.


Sound effects were created with ElevenLabs and enhanced in Audacity through editing and processing.

Roguelite Engine

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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