Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.7f1 | Compatible | Compatible | Compatible |
2021.3.6f1 | Compatible | Compatible | Compatible |
The HPJ Pathfinding Project is a fast, powerful, and easy-to-use pathfinding tool for Unity. With insanely-fast pathfinding, versatile agents will be able to find their destination in a complex environment in seemly no time! Perfect for games that have large unit counts.
HPJ utilizes JPS or Jump Point Search pathfinding to deliver 10-100x performance over A* Pathfinding. Follow our examples to get thousands of units over a huge map. The Pathfinding class makes it easy to port over the logic to any Lockstep-driven game for completely deterministic pathfinding.
Features:
- Multithreaded.
- Easy-to-use Map Creation Tools
- Navigation Agents with Local Avoidance
- Navigation Obstacles including Navigation Meshes
- Source code included.
- Maps are easily updated at runtime.
- Includes a total of 13+ example scenes.
- Path remembrance
- Agent Avoidance
- Agent Swarming
Find help from our Discord (Or Just come say Hi!) or check out our tutorial!
HPJ Pathfinding Pro
