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The HPJ Pathfinding Project is a fast, powerful, and easy-to-use pathfinding tool for Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.7f1
Compatible
Compatible
Compatible
2021.3.6f1
Compatible
Compatible
Compatible
Description

The HPJ Pathfinding Project is a fast, powerful, and easy-to-use pathfinding tool for Unity. With insanely-fast pathfinding, versatile agents will be able to find their destination in a complex environment in seemly no time! Perfect for games that have large unit counts.


HPJ utilizes JPS or Jump Point Search pathfinding to deliver 10-100x performance over A* Pathfinding. Follow our examples to get thousands of units over a huge map. The Pathfinding class makes it easy to port over the logic to any Lockstep-driven game for completely deterministic pathfinding.


Features:

- Multithreaded.

- Easy-to-use Map Creation Tools

- Navigation Agents with Local Avoidance

- Navigation Obstacles including Navigation Meshes

- Source code included.

- Maps are easily updated at runtime.

- Includes a total of 13+ example scenes.

- Path remembrance

- Agent Avoidance

- Agent Swarming


Find help from our Discord (Or Just come say Hi!) or check out our tutorial!


Discord

Tutorial


Technical details

Features

- Redundant Map Multithreading

- Multiple Agent Pathfinding Multithreading

- Map Creation

- Map Position and Size Adjustment

- Map Tile Adjustment on Runtime

- Map Painter

- Map Auto-Painter

- Map Seams

- Map Bridge Creation

- Map Bridge Point Position Adjustment

- Navigation Agents with Local Avoidance, Retry on Fail, and Relocation On Invalid Position

- Navigation Obstacles including Navigation Meshes, Spheres, and Rectangles

- JPS Pathfinding

- A* Pathfinding

- Source code included.

- 13 Example Scenes

- Path remembrance

- Agent Avoidance


Supported on Windows


Find out Documentation and a Quick start guide on our Discord

HPJ Pathfinding Pro

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License type
File size
7.5 MB
Latest version
1.1.6
Latest release date
Dec 6, 2023
Original Unity version
2021.3.6
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