Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/7
Game state serialization, scene loading and gameflow visualization toolkit
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.0f1
Compatible
Compatible
Compatible
Additional compatibility information

The demo materials use the Standard materials, so they have to be updated to match the SRP in the case that it's used. Otherwise, the system is renderer agnostic.

Description

GameGraph is a game state management system that constructs a graph visualization said states.


It contains:

  • Scene loading system
  • State data management separated from the scene files
  • Groupable state variables (integer, boolean)
  • Game state is serializable
  • The graph visualizer and "test from here"-tool
  • An event system to display current state on the loaded scenes

Just create scene sets, containing addressable references to the wanted scenes (base scene, additive scenes, conditionally loaded additive scenes) and within those scenes, trigger modifications to the game state and react to the current game state.


The graph is calculated based on the modifications linked with specific scene sets and traversed through those to find all the variants.


The scene sets are used as the main nodes in the graph and then contain the variants of all the variable mutations available therein.


Asset uses third party font (Oxanium) under SIL OPEN FONT LICENSE 1.1 and audio clips (15419__pagancow__dorm-door-opening, 173559__gevaroy__002, 185059__unfa__deafening-whispers, 536527__smice-6__hum-loop) under CC0 1.0 Universal license. See ThirdPartyLicenses.txt in package for details.

Technical details
  • Documentation
  • API
  • Website
  • Support
  • Written for .NET Standard 2.0 api compatibility level
  • Renderer and graphics API agnostic
  • The demo models triangle counts: ceiling - 2, door - 30, doorway - 44, floor - 2, staircase - 8, wall - 10, window - 2, window broken - 129, windowed wall 24

GameGraph

(not enough ratings)
16 users have favourite this asset
(16)
$50
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
7.4 MB
Latest version
1.0
Latest release date
Apr 29, 2021
Original Unity version
2019.4.0
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR