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DevBricks Grid Builder is a high-performance grid-based system for placing and constructing buildings which can be used in Real-Time Strategy, Tower Defense, City Builders and many other game genres.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
6000.0.31f1 | 兼容 | 兼容 | 兼容 |
其他兼容性信息
This package will work with any render pipeline. The demo scene contains materials for Built-in Pipeline. In order to view it in URP or HDRP, a simple material conversion via Edit > Rendering > Materials > Convert [...] will be sufficient.
描述
DevBricks Grid Builder is designed with performance and usability in mind. Save time by developing your game on top of a solid and reliable foundation!
Key features:
- 2D and 3D support: free position and rotation of the grid
- High performance with up to 16 million tiles
- Setup new building prefabs in seconds
- Place buildings with automatic height adjustment
- Move or remove buildings from the grid
- Customize the appearance of the grid tiles
- Define no-build areas
- Customize the grid colors of build areas and no-build areas
- Select from different build modes - instant, auto build and building with worker unit
- Select from different construction styles - ghost visual, building stages or materialize
More features are planned to be implemented over the next months, including
- More customization options of the grid cells
- Automatic scaling of buildings
- Terrain projection with automatic no-build area detection
- Customizable building effects
- Refined UI
- and many more
Any feature you need? Mail to support@devbricks.de
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
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