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The Danmaku Engine is a plugin to easily create complex bullet-patterns for 2D "bullet-hell" (jap.: "danmaku") games. It can also be used for spawning and controlling the movement of enemies, power-ups, etc.


Even though the engine is primarily designed for arcade-style Shoot'em ups, it basically works like a programmable 2D-particle system which can be used for many other game-genres or anything which requires complex movement of many objects.


Main Features:
- Easy creation of complex movement-patterns with a JSON-like description language
- Live-editing of patterns inside Unity for rapid creation and debugging
- High flexibility
- Ready to use without any programming


virtualdropkick.com/danmaku-engine

Danmaku Engine

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License type
File size
328.7 KB
Latest version
1.0
Latest release date
Nov 24, 2015
Original Unity version
4.5.2 or higher
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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