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C
I recommend this asset.
2 months ago
Cool Free Asset. Teach yourself from an example instead of from scratch.
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A
Good asset but !!
2 years ago
Atilgan_Sak버전 2.0
A lot of details have been considered in Asset, but it is not very useful. There are too many methods missing. I had to write the missing methods myself. This is a bit annoying but it still works for me.
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It is very straight forward! It's simple but it does everything it says that it does . And easy to set it up too. No doc needed actually !
one thing that I found tricky and may somebody want to add. Is there a way to have many achievements using the same key. As in adding achievements like collected 5 ,10 , 50 ,100 ,500 ,1000 etc ?
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W
This is a great asset - One small tip!
4 years ago
WizardGameDev버전 2.0
This is very very good! It would be nice if it would be converted over to use TextMeshPro. Not hard at all to do but for those who are new to Unity development it would save them some pain maybe.
The other thing though that actually tripped me up for a bit... you may have to change the sort order on the achievement ui prefab. I spent longer than I would like to admit figuring it out. I'm pretty strong in architecture and writing code and debugging... but debugging tools don't help a whole ton figuring it out when it is the sort order. I should have seen it sooner for sure.
Great asset and you certainly can't beat the price.
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s
Amazing asset
4 years ago
shekinahwd버전 2.0
I was looking to implement a mission system in my game, I was thinking about how to do it and was thinking in this exact approach (with a few different stuff), I thought let me see if I find something in the asset store, was about to give up, but when I saw this asset, I said, hey this looks like what I need, I was wrong, this is way better than I expected, really great job and thanks for this amazing asset.
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t
More than what you expect, a wonderful solution!
5 years ago
thefirstplaybae버전 2.0
It is what it says - a complete Achievement management system! No store and API BS.
It has some expertly programmed editor views and they really help in designing and accessing all the achievements of the game.
The solution is a complete tool that can be easily used a huge stepping stone to create your own custom achievements!
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I loved this asset! This is a time saver and as a person still improving in Unity, it has been great! It is very flexible, easy to use, and requires little code! The best part is this is free! I highly recommend if your going for something similar to steam achievements but for your own personal game!
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D
Niceeeee
5 years ago
Destroyer_0버전 2.0
Love it.It's free and easy to use.But I wonder how to change the fonts of the achievenames' text.I sincerely hope you could teach me the solution.
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