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d
Otimo
a year ago
dmrmaya이전 버전 1.9
Gostei muito
이 리뷰가 도움이 되었나요?
0
0
M
They work out of the box
a year ago
Mick983이전 버전 1.9
These work out of the box, but the code is so complicated... I wasn't able to modify any of them to do what I wanted. Unity should really looking into simplifying Timeline.
이 리뷰가 도움이 되었나요?
0
0
t
I like it very much
a year ago
tgg_unity이전 버전 1.9
I can directly edit time-based components on the editor outside of runtime, what you see is what you get, shine!
이 리뷰가 도움이 되었나요?
0
0
l
非常棒
3 years ago
luyizlongame이전 버전 1.9
非常不错的资源,很有用
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0
0
e
Very helpful
3 years ago
epc812이전 버전 1.9
This along with the companion video, and the Terrible Kingdom's project and its creator's video have made implementing this part of my project possible. Just wish I understood what's going on in the MixerBehaviour file :D
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1
0
R
Restarting a timeline with a Video track on it while that track was playing causes it to play back much later
3 years ago
ROBYER_EPM이전 버전 1.8
Some serious bugs with the video tracks making them UNUSABLE in production. I will be logging a bug for this to Unity. If you have a video track on the timeline then restart the timeline while it is playing by stopping the timeline, setting its time to 0 then running evaluate on the timeline before playing it again, when it gets to that clip it starts playing much later into the timeline than it originally did. Makes this completely UNUSABLE in production. Sort this out, seriously. Video: https://www.youtube.com/watch?v=97siTeBqs0M&t=10s
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5
0
L
非常好
4 years ago
Lyj-이전 버전 1.8
非常好
이 리뷰가 도움이 되었나요?
0
0
N
Useful tool
4 years ago
NolanDarv이전 버전 1.8
It was a bit tricky to get started, but once the principle was understood, everything fell into place. Pretty useful asset!
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0
0
k
Must-have for making cut-scenes, please put this into the official Timeline package.
5 years ago
kendemu이전 버전 1.8
This is a must-have asset if you are using Timeline heavily in your project. Text Switcher, Video Track, Light Control, Transform Tween is a almost must-have for making cut-scenes. I don't know why this asset is not included in the Timeline package. The cons are that you have to write HDRP lighting/camera setup by yourself, but there is a easy Timeline Code generator included in the Default Playables that helps the work.
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3
0
m
Video Script Playable Not Compatible with HDRP (why?)
5 years ago
mindCreatesMeaning이전 버전 1.8
Please fix video script playable to be compatible with HDRP. It works beautifully with Built-In Render Pipeline. I have not tested with URP as of yet. HDRP is where my attention is focused. And what Elliot-Mitchell says in a previous review from 2 years ago relating to video player documentation still holds true today? "Thanks for this handy tool! 1) I'm wondering if the video player documentation is missing or hasn't been added yet? I see there are few blank pages in the documentation where the video player would be explained. 2) Is there support for previewing a video in the timeline while in edit mode? 3) Perhaps adding sample scenes for each type of the built-in DefaultPlayables (especially video) would be terrific! "
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2
0
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