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B
The best VR asset on the store
6 months ago
BrainSlugs83on version 1.2
Edit: Not sure about the other reviews, because I have used this a ton on Quest (it works great for android builds), and in Unity 2019, and newer -- but other reviews claim it doesn't work? Maybe it was updated, not sure -- but I've never had issues getting it to work correctly. Original Review: Amazed this is still free; I have motion sickness with every VR game ever-- but using this asset (and configured to only fade in just slightly, and to fade in with black edges) not only reduces the motion sickness to near zero for players like me, but it's also barely even noticable to players (many of mine don't even notice it until you point it out to them; and when you do, they're like, "Oh! Is that why I don't get motionsick when I play your games!?") And yeah, I've developed several *physics* based games and prototypes; where like you're rolling down a hill in a giant hamster ball, or swinging around an obstacle course as spiderman, etc. and many players have told me they were reluctant to try because they are prone to motion sickness, but then they were surprised, when playing my game, that they didn't get motion sick at all. This is an amazing asset, do yourself, and your playerbase a favor and download it today.
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J
Fantastic - But download the GITHUB VERSION
4 years ago
JorgenFreemanon version 1.2
This is a great asset, I'm surprised it's free. Easy to set up, works well and can even increase performance slightly as well as reducing motion sickness significantly. Every player who reported motion sickness has said that the vignette feature has improved or resolved it. IMPORTANT: The version on the asset store is old, from 2019. It does not work with single pass instanced mode. There are a few extra updates available on the github page, so download through there if you have any problems. With the latest github version, I have single pass instanced working well in Unity 2022.
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10
0
d
Amazing but... Can't get it to work for quest!
4 years ago
dre4meron version 1.2
This is amazingly simple and easy to use, however, it works for me in the editor but I have so far been unable to get it to work in an andriod build for quest.
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3
1
g
Great asset!
4 years ago
gvela13on version 1.2
Great asset to prevent VR sickness! Is there a way to turn on the vignette effect when the player is moving only? It seems like you need to change the smoothing field, but this it's not the functionality I was expecting
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0
1
g
I would have given it 6 stars if I could
6 years ago
gigaflops_on version 1.2
Fully compatible with Oculus Quest and Universal Render Pipeline out of the box.
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2
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m
Works great and easy to set up
6 years ago
mindrendon version 1.2
Works straight out of the box and has some great features. I would have paid to use this asset actually, the fact that it is free for us is a great gift to the community. Thank you!
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2
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H
An excellent solution against motion sickness.
6 years ago
Hobodion version 1.2
It can be used in various situations, such as darkening the screen between scenes, taking damage, avoit motion sickness. I hope you do not abandon it and it will develop.
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2
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j
Perfect
6 years ago
jack_ftwon version 1.2
Great options to choose from, and works great.
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A
Great Asset
6 years ago
Akravatoron version 1.2
This is really a great assett..!!! It works perfectt with Quest
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P
useful :)
6 years ago
PaulineMon version 1.2
I had some trouble with the example scene, clicking on the 1, 2, 3... wouldn't change the settings but the functionnality is there. I changed it directly on the tunneling component on the main camera script and it works well. Thanks for that asset :)
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