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A flexible camera that can act as anything from 1st person to top down views.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2019.4.16f1
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描述

This is a very customizable and flexible Camera for unity 3d. It was designed primarily to mimic cameras found in strategy games like total war, but with the options available can be used for nearly anything.


Without any scripting or modification beyond ticking boxes in the inspector, the user can:


- Pan the camera with WASD and moving mouse to edge of screen
- Zoom with mouse wheel or -+ buttons
- Rotate vertically with arrow keys and R,F keys
- Rotate horizontally with arrow keys and Q,E keys
- Speed all actions up by holding shift
- Slow all actions by holding alt
- Change speeds for individual features, as well as separate settings for speed up and slow down.
- Toggle individual features on and off
- Set limits for zooming
- set limits for rotation (vertical axis is hardcoded to not exceed looking straight up or down, a lot of stuff breaks and theirs not really any reason for your camera to be doing flips anyway).
- Set starting position, zoom and rotation of camera via inspector.


Features that require a small amount of scripting and basic knowledge of the Input manager(removing comments, instructions are provided):


- Input manager Support
- rotate with mouse while button is held
toggleable mouse rotation Checkout the devblog here: https://digineaux.com/?p=1141

RTS rotating customizable Camera

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文件大小
19.1 KB
最新版本
1.0
最新发布日期
2021年3月8日
原始 Unity 版本
2019.4.16
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