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1/3
Simple code with pref object that automaticaly starts recording when you press Play and stops when you stop. It is a great tool for documentation or when you just forget to hit record once in a time.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2023.1.17f1
兼容
兼容
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其他兼容性信息

Works with com.unity.recorder ( ver 4.0.3 as far as I know)

描述

Key Features:

  • Automated Recording: The script automatically starts recording gameplay when your game begins, eliminating the need for manual activation and reducing the risk of missing important moments.
  • Unique Filenames: Each recording is saved with a timestamp in the filename, ensuring that you never overwrite previous recordings. This organization makes it easy to locate and manage your footage.
  • Custom Output Directory: Easily specify where you want your recordings to be saved. The script checks if the specified directory exists and creates it if necessary, streamlining your workflow.
  • User-Friendly: Designed with simplicity in mind, the AutoRecorder integrates seamlessly into your existing Unity projects, making it easy for anyone to use without extensive setup.

Why You Need AutoRecorder:

  • Content Creators: Capture every thrilling moment without worrying about starting or stopping the recording manually. Focus on your gameplay and let the AutoRecorder handle the rest.
  • Game Developers: Easily document gameplay for testing and review purposes, providing valuable insights into gameplay mechanics and user experience.
  • Streamers: Ensure that your streams are recorded for future content creation, allowing you to edit and share highlights effortlessly.

Record at Play

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$4.99
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1
更新的价格和增值税在结算时计算
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
21.2 KB
最新版本
1.0
最新发布日期
2024年10月17日
原始 Unity 版本
2023.1.17
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