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The Point Click Camera System is used to easily navigate trough 3D space. This tool can be very helpfull and usefull when creating an adventure game for example.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.18f1
Compatible
Not compatible
Compatible
Additional compatibility information

TextMeshPro is used in the DemoScene but from a new project, the TextMeshPro is not required.

Description

The Point Click Camera System is very simple to set up. You can also use the Point Click Cam Editor to speed up your proces building the navigation in your levels.


Key features

  • Navigate easily trough 3D space in your Unity scene (by mouse, keyboard or gestures on a mobile device)
  • Supports full customization
  • Back button
  • Path functionality
  • Prefabs
  • Demo scene
  • Mobile device friendly
  • Documentation

The package contains a few other cool stuff

  • Keycard pickup animation
  • Door with keycard entrance
  • and more

Set up the system

Install the package, make a new scene or open an existing scene.

Setting up the manager (required)

  • Place an Empty GameObject
  • Attach the PointClickCamManager script to it

Setting up the first cam

  • Place one PointClickCam. Make this the start position.
  • In the manager, assign this PointClickCam to the General Settings | Start Position.

Setting up more PointClickCam's

You can add more PointClickCam's by adding them menually. If set manually, you have to setup the 'BackModel' for each PointClickCam.

You can also do this automatically when using the editor.

Adding PointClickCam's with the editor

The package contains an built in Editor. From the editor you can easily add more cam's and they are automatically linked to each other.


The Point Click Cam System can also be used for moving objects instead of using it as a camera movement system.


Technical details
  • Navigate easily trough 3D space in your Unity scene (by mouse, keyboard or gestures on a mobile device)
  • Supports full customization
  • Back button
  • Path functionality
  • Prefabs
  • Demo scene
  • Mobile device friendly
  • Documentation

Point Click Camera System

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License type
File size
745.7 KB
Latest version
1.0
Latest release date
May 10, 2023
Original Unity version
2021.3.18
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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