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Empower your Unity projects by adding real-time, physically-based autofocus across Scriptable Render Pipelines.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.19f1
不兼容
兼容
兼容
2019.4.0f1
不兼容
兼容
兼容
描述

Empower your Unity projects by adding real-time, physically-based autofocus across Scriptable Render Pipelines.

📚 Documentation - Your go-to manual.

🤝 Join Our Discord - Connect and collaborate.

🆘 Support/Inquiry - We're here to help, open a ticket.

🚀 Roadmap - Future-proof your projects and let us know where to grow best.

🧩Compatibility Across Versions

  • Official Support 2022 | 2023
  • Release Candidate Unity 6* **
  • Legacy 2019 | 2020 | 2021

🌟Key Features

  • Intuitive by Design: Our tool built upon an existing intuitive workflow grounded in physically-based principles.
  • Flexible workflows: Fully/Semi-automatic, Blend and override with Volumes, Enhance with Cinemachine, Craft reusable states by building presets.
  • Scalable volume integration: Fine-tune even the most dynamic of scenes.
  • Non-destructive workflows: Enable/ disable features and cleanly add or remove from existing projects
  • Integrates: Seamlessly integrate with Cinemachine so you can extend flexible use between gameplay and cinematic scenes.

* The current asset version will work with Unity 6 but is due a support update.
** Cinemachine 3 currently not supported in Unity 6

技术细节
  • (1.3) Tag support
  • (1.3) Simple Focus mode
  • HDRP support
  • URP support (bokeh mode)
  • Draws from HDRP/URP HD Camera for clean data
  • Base system: Collider
  • Enhanced system: Volume
  • Lightweight - Low CPU util <0.1%


Physically Based Auto Depth of Field

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$33.90
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1
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
5.7 MB
最新版本
1.3.5
最新发布日期
2024年5月2日
原始 Unity 版本
2019.4.0
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11000+款5星资源
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8.5万+用户参与评分
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10万+社区成员鼎力支持
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$33.90