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RTS Camera is a customizable camera controller for real-time strategy and top-down games. It enables smooth movement, edge scrolling, zooming, and rotation, enhancing navigation in your game world.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.39f1 | Compatible | Compatible | Compatible |
설명
The RTS Camera package provides a ready-to-use camera system ideal for strategy, simulation, and management games. It includes features like keyboard movement, mouse-based edge scrolling, zooming, and rotation around a dynamic look-at point. The system is built with Unity's Input System, making it highly adaptable to various control schemes. Developers can tweak movement speed, zoom sensitivity, and rotation settings via exposed parameters in the Unity Inspector. Whether you're developing a classic RTS, a tactical war game, or a city builder, this camera solution ensures fluid navigation across the game world.
Technical details
Easy Camera: RTS & Top-Down
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
6.6 KB
최신 버전
1.0.0
최신 릴리스 날짜
2025년 2월 28일
원본 Unity 버전
6000.0.39
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