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A camera system designed for pixelating 3D games. Ensures smooth and consistent visuals without restricting typical camera usage.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.22f1
Compatible
Compatible
Not compatible
Description

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Supported Unity editor versions

2021 LTS and above (including Unity 6)


Critter 3D Pixel Camera

Critter 3D Pixel Camera is designed for pixelating 3D games for a stylized 3D pixel art look. It pixelates your game in a consistent manner and makes it look smooth when moving the camera.


Key features

Pixel perfect (orthographic only) – Stationary objects in 3D world look stationary without jittering colors or outlines. Pixels are consistently rendered regardless of camera angle or movement. This consistency makes the resulting visuals similar to the retro pixel art style.


Smoothness (orthographic only)Subpixel adjustments are applied to make the camera movement feel smooth.


Performance – Game is rendered at target pixel art resolution which has a significant boost on performance. It is then upscaled to the native resolution to allow subpixel movement, without compromising performance.


Versatile – Works dynamically in any camera rotation. This system uses Unity’s Transform component for its movement and rotation input values. Other settings, including resolution, can also be changed at runtime.


Interface – Provides a straight-forward interface for changing rotation, position, resolution and two different types of zooms; even at runtime.



Known issues

Web builds are not currently supported.


Note: Scenes in the marketing material are not included in the asset. Check out Critter Environment instead

Technical details

- Pixelates game into target pixel-resolution to improve performance.

- Pixel perfect visuals on stationary objects.

- Sub-pixel adjustments that counter blocky or jittering camera movement.

- Simple interface for changing all settings in editor and at runtime.


Critter 3D Pixel Camera

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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
268.5 KB
Latest version
2.3.0
Latest release date
Nov 4, 2024
Original Unity version
2021.3.22
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