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Rated by 85,000+ customers
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Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.38f1 | Compatible | Compatible | Compatible |
This asset is the port of the Cardboard SDK in C # for use in Unity Engine. It does not depend on third-party libraries, including the Google SDK. This asset doesn't use deprecated UIWebView, which helps you publish your apps in AppStore without restrictions.
To implement lens rendering, the built-in capabilities for displaying polygonal grids are used.
This asset support recognize QR codes from Google Cardboard and use his to generate correct lens meshes.
You can interact with a controll (like a button) througt a visual cursor.
Support for various control devices and manipulators is not provided.
If you have problem with adopting google cardboard SDK, this is pretty good solution for you, because:
- Implemented in pure C#
- Has no dependencies
- Works on iOS, Android and any other platform
- Actual preview in editor with lens distortion
- Scaning Google QR-codes without cardboard application
- Works without cardboard application
- Open-source implementation
- Fully customizable and hackable
- Compatible with il2cpp
If you have issues, please don't hesitate to email contact@tiltshift.xyz
Cardboard.NET (VR solution)
