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I'm using 360 VR Camera Capture Rig with Unity 2019.4.32f1 LTS and .net 4.7.1. in Windows 10. I'm having the problem that System.Drawing.dll is detected as duplicated. If I remove the one in Unity, causes many errors. If I remove the one in the assets folder of 360 VR Camera Capture Rig, it gives me the error that Rectangle exists in both System. Drawing.dll and netstandard. Can you help me, please?
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0
s
4k video capture
5 years ago
sinemayacreativeバージョン 0.8 で
How can i capture 4k quality .png for video clip.
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Does the job but throws errors and in some cases it completely ignores the post effects. Some are auto-updateable, others are annoying or require extra work to get results. i.e. Photoshop exposure tweaking etc. Seeing sloppy support like that does not inspire enough trust to buy the full version.
"Load is not allowed to be called from a ScriptableObject constructor (or instance field initializer), call it in OnEnable instead. Called from ScriptableObject 'LS360VRCameraEditor'."
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1
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b
Works very well
8 years ago
ballermannバージョン 0.8 で
Great Asset, very easy to use and modify
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1
1 - This my to go for 360 video within unity! This and Samsung Gear 360 are your solution for 360 video!
2 - Recomande adobe Premiere/Trial for imagesequence to video! and the upcoming Oculus GO! GAME ONE!
Huge Fan!
Keep up the amazing work!
Kind Regards
Daniel
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3
1
k
works perfectly under 5.6
8 years ago
konzeptzweiバージョン 0.8 で
unfortunately it has to be updated for 2017.X
my qeustion is: how would i be able to change the key mapping to the oculus buttons?
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