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This State Machine Language is a robust way to structure a state machine with a simple language. It provides structure and concepts that make programming games easier. A message system is built in to handle the problem of communication between AI game objects.
Documentation
Key Benefits:
-Makes state machines easy to read and debug
-Makes state machines easy to build prototypes with
-Provides a convenient way of handling communication between game objects
-Provides an easy way of handling timed events
One actor behavior demo scene is included.
For support or feature requests visit: http://impressivetoast.com/support.htm
Documentation
Key Benefits:
-Makes state machines easy to read and debug
-Makes state machines easy to build prototypes with
-Provides a convenient way of handling communication between game objects
-Provides an easy way of handling timed events
One actor behavior demo scene is included.
For support or feature requests visit: http://impressivetoast.com/support.htm
State Machine Language
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License agreement
Standard Unity Asset Store EULALicense type
File size
198.6 KB
Latest version
1.0
Latest release date
Dec 23, 2022
Original Unity version
2019.4.0
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