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This State Machine Language is a robust way to structure a state machine with a simple language. It provides structure and concepts that make programming games easier. A message system is built in to handle the problem of communication between AI game objects.

Documentation

Key Benefits:
-Makes state machines easy to read and debug

-Makes state machines easy to build prototypes with

-Provides a convenient way of handling communication between game objects

-Provides an easy way of handling timed events

One actor behavior demo scene is included.

For support or feature requests visit: http://impressivetoast.com/support.htm

State Machine Language

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File size
198.6 KB
Latest version
1.0
Latest release date
Dec 23, 2022
Original Unity version
2019.4.0
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