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Define how characters behave using multiple AI techniques
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.32f1
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描述

This module requires Unity 6 and Game Creator 2 in order to work.


Create your own behavioral AI systems using 4 industry-standard techniques.


State Machines are the easiest and most intuitive tools to use. At any given time an agent can be executing a single state, and has a list of transitions to other ones.


Behavior Trees offer a way to keep systems more organized. It comes with all the common types of nodes, such as Tasks and Sub Graphs.


Composites nodes allow to branch the logic into multiple paths, using Selectors and Sequence types, among others.


Decorator nodes allow to transform the result of executing its child nodes. For example, using the Inverse decorator turns a Failure result into a Success.


GOAP or Goal Oriented Action Planning is a novel technique in which you define multiple tasks of things to do, without any order and the behavior brain will figure out the best possible combination at any given time in order to fulfill a list of Goals.


Utility AI (also known as Needs-based AI) is an advanced behavioral AI technique that allows to define how much a Task node should be prioritized over others using a dynamic numeric value and an easing curve.


This is extremely useful to create games such as The Sims, where each character has different needs based on their personality traits and current context.


Includes


  • Source code
  • Examples & Templates

Learning Resources



Discord | Twitter | Youtube

技术细节

Features


  • State Machines
  • Behavior Trees
  • GOAP: Goal-Oriented Action Planning
  • Utility AI
  • Compatible with Visual Scripting

Includes


  • Source code
  • Demo templates for all AI systems
    • State Machines
    • Behavior Trees
    • GOAP
    • Needs-based AI
  • Compatible with all Game Creator 2 modules

Behavior 2 | Game Creator 2 by Catsoft Works

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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
3.0 MB
最新版本
2.1.7
最新发布日期
2025年3月20日
原始 Unity 版本
6000.0.32
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