Unity logo
Cancel
장바구니
애플리케이션
Sell Assets

평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

도구
음악
1/13
loading
loading
loading
Sampl is a GPU-based procedural audio clip baker. It embeds unique primitives and powerful filters to create high quality WAV clips.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.34f1
Compatible
Compatible
Compatible
설명

EXCLUSIVE DISCOUNT for Sampl users: 50% OFF Seamless - Procedural Texture Builder


Audio clips packs are too expensive and not fulfilling your expectations?

You are unable to find high quality clips for free when you have a very specific idea in mind?

Sampl was made for you!

Buy it once, get lifetime infinite loops!


Example graphs are provided to help you get started:

  • Fire 🔥
  • Ocean 🌊
  • Rain ☔️
  • Cricket 🦗
  • Police car siren 🚨
  • UI Mouse click 🖱️

You can also modify existing clips thanks to the AudioClip primitive node.


Sampl is based on compute shaders. Each node computes full-length clip(s) through a lightning fast workflow.


Tested on any Unity version after 2020.3, any OS and any pipeline.


DISCLAIMER:

Similarly to procedural texturing, simple effects on an existing clip will be easy for anyone but create advanced, realistic, entirely procedural clips is HARD. It requires a lot of signal processing abstraction, and hours of practice. Nevertheless, Technical Artists will quickly get most out of the tool.

There are no other tools like Sampl on the market, there are probably many clever filters or primitives that aren't included because I just did not have the idea yet. That's why I am particularly eager to receive suggestions for new nodes to make the workflow easier. I believe Sampl can become a must-have for any game developer and even for music production, let's make it happen together!


You can check my YouTube Channel for tutorials and my Discord Channel for help, suggestions or to show off your amazing work with the tool!

Anyone willing to share a great example through my Discord channel will be featured in the next update with proper credits.

Technical details
  • You can chose the sample rate from 1000Hz to 96000Hz
  • Maximum clip length is 4194240 samples. It corresponds to 95 seconds long clips at 44.1kHz.
  • Sampl is NOT an audio shader, you can only export static generic wave files to be used with any audio engine.
  • You can export clips in mono or stereo.
  • The audio preview on the top right corner works in mono only (stereo will be added in a future update)

Sampl - Procedural Audio Sample Designer

(평가가 충분하지 않습니다)
50 users have favourite this asset
(50)
$40
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
라이선스
파일 크기
5.4 MB
최신 버전
1.1
최신 릴리스 날짜
2025년 2월 15일
원본 Unity 버전
2020.3.34
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
언어
어필리에이트 프로그램
멤버십링크 생성기어필리에이트 ID
Feedback
파트너 프로그램
협력사
USD
EUR
Copyright © 2025 Unity Technologies
모든 가격은 부가가치세를 제외한 금액입니다.
USD
EUR