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평점 만점의 리뷰가 11,000개 이상

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Photon Engine
27개 사용자 리뷰
FREE
1 - 10 / 27개 표시
사용자 리뷰
정렬 기준
u
How to solve feedback and noise
a year ago
user2021072736버전 1.23
I build demovocie scene as android apk,but noise and feedback voice too much
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
a year ago에 답변됨
Please use the Photon Voice 2 package instead of this. This "Classic" package is outdated and not supported anymore. Also, support is provided via Discord or mail: hello@photonengine.com.
V
Not work
5 years ago
VecaStudiosIndie버전 1.23
I really need it to fit my network system using photon v1.classic I saw the documentation and tutorial, but it doesn't work. :(
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
4 years ago에 답변됨
I hope you mailed us to developer@photonengine.com, as this is (obviously) not a place monitored for support. The info given does not explain how this fails. In any case, we strongly suggest to use PUN 2 instead.
s
Version Issue
5 years ago
singhlaxman9761버전 1.23
Hi, All good but i want to import v1.101 how can i get this version? Please help me.
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0
0
퍼블리셔 답변:
5 years ago에 답변됨
Maybe you can even update to the latest, with our help?! Mail us about it: developer@photonengine.com.
c
Issues with Load balancing
7 years ago
cgreenwood1994이전 버전 1.17
Added this to my project for use on Android but cannot "build & run" it onto my device because of an error within there LoadBalancingAPI. Would love to give this plugin a higher rating if I could get it working: Assets/Plugins/PhotonLoadbalancingApi/LoadBalancingPeer.cs(78,45): error CS0246: The type or namespace name `PingNativeDynamic' could not be found. Are you missing an assembly reference?
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1
0
퍼블리셔 답변:
7 years ago에 답변됨
v1.17.1 has a fix for this. Sorry for the hassle.
m
ear speaker not fixed
7 years ago
mahmoud93p이전 버전 1.16
Thank you "JohnTube" for help This plugin is good but unusable in ios because the sound come in ear speaker . note this problem from tow year !!!!!!!
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0
0
l
Unusable
7 years ago
luiziv이전 버전 1.13
This is unusable since you have a 500msg/s limit in any photon cloud plan (even enterprise, damn!). No one can have 5 players or more with this budget. I'm really thinking how can any one use this
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2
0
r
Not good for console development
8 years ago
reggie_sgs이전 버전 1.15
Doesn't currently work on the PS4 and requires a very steep setup fee in order to use this for consoles.
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0
0
퍼블리셔 답변:
8 years ago에 답변됨
We fixed the support for the PS4. Photon Voice now supports a required feature on the PS4, which isn't even available by Unity itself: Voice audio can be routed to an output device independently from the game audio. About the console fee: Only one of the consoles causes more effort support wise, so there is a fee when a game gets published on that.
S
Change Log
8 years ago
SniperED007이전 버전 1.14.2
Overall a great product, but please stop being lazy with the Change Log on the Unity Asset Store. Put the actual changes you've made instead of forcing people to download the updates to see if it's worth updating.
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3
0
m
Great addition to PUN
8 years ago
myshkers이전 버전 1.13
Very fast setup, a logical next step if youre using PUN already.
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1
0
B
Cant build to standalone
8 years ago
BalazsBalazs이전 버전 1.13
Unity 5.2.3f1 Windows to Windows target Imported in to new empty project, Photon cloud app id and photon voice app id added. Error: Assets/Plugins/PhotonVoiceApi/Platforms/Unity/AndroidAudioInAEC.cs(10,26): error CS0246: The type or namespace name `AndroidJavaProxy' could not be found. Are you missing a using directive or an assembly reference? Error building Player because scripts had compiler errors
이 리뷰가 도움이 되었나요?
0
1
퍼블리셔 답변:
8 years ago에 답변됨
This must have been an issue with the Android tooling or Unity. If you're still around and use Voice, maybe you can update the review with your experience with Photon Voice?
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