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11,000 種類を超える 5 つ星アセット

8.5 万人以上の顧客による評価

10 万人を超えるフォーラムメンバーが支持

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Photon Engine
27件のレビュー
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u
How to solve feedback and noise
a year ago
user2021072736バージョン 1.23 で
I build demovocie scene as android apk,but noise and feedback voice too much
このレビューは役に立ちましたか?
0
0
パブリッシャーからの返信:
a year ago に返信
Please use the Photon Voice 2 package instead of this. This "Classic" package is outdated and not supported anymore. Also, support is provided via Discord or mail: hello@photonengine.com.
V
Not work
5 years ago
VecaStudiosIndieバージョン 1.23 で
I really need it to fit my network system using photon v1.classic I saw the documentation and tutorial, but it doesn't work. :(
このレビューは役に立ちましたか?
0
0
パブリッシャーからの返信:
4 years ago に返信
I hope you mailed us to developer@photonengine.com, as this is (obviously) not a place monitored for support. The info given does not explain how this fails. In any case, we strongly suggest to use PUN 2 instead.
s
Version Issue
5 years ago
singhlaxman9761バージョン 1.23 で
Hi, All good but i want to import v1.101 how can i get this version? Please help me.
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0
0
パブリッシャーからの返信:
5 years ago に返信
Maybe you can even update to the latest, with our help?! Mail us about it: developer@photonengine.com.
c
Issues with Load balancing
7 years ago
cgreenwood1994以前のバージョン 1.17 で
Added this to my project for use on Android but cannot "build & run" it onto my device because of an error within there LoadBalancingAPI. Would love to give this plugin a higher rating if I could get it working: Assets/Plugins/PhotonLoadbalancingApi/LoadBalancingPeer.cs(78,45): error CS0246: The type or namespace name `PingNativeDynamic' could not be found. Are you missing an assembly reference?
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1
0
パブリッシャーからの返信:
7 years ago に返信
v1.17.1 has a fix for this. Sorry for the hassle.
m
ear speaker not fixed
7 years ago
mahmoud93p以前のバージョン 1.16 で
Thank you "JohnTube" for help This plugin is good but unusable in ios because the sound come in ear speaker . note this problem from tow year !!!!!!!
このレビューは役に立ちましたか?
0
0
l
Unusable
7 years ago
luiziv以前のバージョン 1.13 で
This is unusable since you have a 500msg/s limit in any photon cloud plan (even enterprise, damn!). No one can have 5 players or more with this budget. I'm really thinking how can any one use this
このレビューは役に立ちましたか?
2
0
r
Not good for console development
8 years ago
reggie_sgs以前のバージョン 1.15 で
Doesn't currently work on the PS4 and requires a very steep setup fee in order to use this for consoles.
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0
0
パブリッシャーからの返信:
8 years ago に返信
We fixed the support for the PS4. Photon Voice now supports a required feature on the PS4, which isn't even available by Unity itself: Voice audio can be routed to an output device independently from the game audio. About the console fee: Only one of the consoles causes more effort support wise, so there is a fee when a game gets published on that.
S
Change Log
8 years ago
SniperED007以前のバージョン 1.14.2 で
Overall a great product, but please stop being lazy with the Change Log on the Unity Asset Store. Put the actual changes you've made instead of forcing people to download the updates to see if it's worth updating.
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3
0
m
Great addition to PUN
8 years ago
myshkers以前のバージョン 1.13 で
Very fast setup, a logical next step if youre using PUN already.
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1
0
B
Cant build to standalone
8 years ago
BalazsBalazs以前のバージョン 1.13 で
Unity 5.2.3f1 Windows to Windows target Imported in to new empty project, Photon cloud app id and photon voice app id added. Error: Assets/Plugins/PhotonVoiceApi/Platforms/Unity/AndroidAudioInAEC.cs(10,26): error CS0246: The type or namespace name `AndroidJavaProxy' could not be found. Are you missing a using directive or an assembly reference? Error building Player because scripts had compiler errors
このレビューは役に立ちましたか?
0
1
パブリッシャーからの返信:
8 years ago に返信
This must have been an issue with the Android tooling or Unity. If you're still around and use Voice, maybe you can update the review with your experience with Photon Voice?
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11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
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