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평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

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Dog Eat Dog Games
15개 사용자 리뷰
$35
1 - 10 / 15개 표시
사용자 리뷰
정렬 기준
T
节奏识别不理想
5 years ago
TopPlay버전 2.5
在识别节奏选择低音时,节奏跟Mic实时收到的音频信号并不是很严格的对应,识别率只有50%左右,我早期也写过一个类似的算法,根据低音频率点不断累积次数,能达到80%的命中率; 很遗憾的是,Pascal语言,是在是没时间转译过来! 希望能继续优化算法;
이 리뷰가 도움이 되었나요?
1
0
A
Decent Asset, Mesh Deform limited to 16384 vertices
6 years ago
Asset is ok overall. We wanted to use it for the Mesh Deform feature, but its limited to 16384 vertices due to the way the vertices are linked to the samples in audioSource.GetOutputData (capped at 16384).
이 리뷰가 도움이 되었나요?
0
0
g
Doesn't work with 2018.x or VR
7 years ago
glenneroo이전 버전 2.4
Much too expensive for being nearly nonfunctional out of the box. Lots of stuff doesn't work in Unity 2018.x, nor VR for that matter. Lots of code warnings about deprecated functions (e.g. FFT, LineRenderer) and even some of the included demos throw various exceptions during playback. Be prepared to spend a few days debugging included code to fix bugs :( I would ask for a refund but there there is nothing else in the store with such effects. LineRenderer should be updated to use Unity's XRLineRenderer to support VR. Dev responded to an email that they will work on updating to 2018.x Unity versions but that was weeks ago, with no ETA or any response since then. I will update the review if an update comes out but until then, only drop 40 euro on this asset if you know how to work with C# code!
이 리뷰가 도움이 되었나요?
8
0
퍼블리셔 답변:
6 years ago에 답변됨
Hey glenneroo! I'm sorry for the issues you mentioned with my package. Sorry for the long delay but I've just updated to the latest version of Unity! I hope it helps you on your projects. :)
Z
Excellent
8 years ago
Zhaddul이전 버전 2.2
Straightforward asset to use. Easy tutorials available on YouTube. Very well documented code. I feel like i can make anything in unity react and pop to music. Its very versatile. Developer is prompt in giving response via email regarding help using the asset + the he was very informative in response. Do continue developing this asset and making it better.
이 리뷰가 도움이 되었나요?
3
0
s
Doesn't work on WebGL
8 years ago
sonicviz이전 버전 2.2
I bought it primarily to test with WebGL, and does not say it does not work on WebGL in the description. Disappointing
이 리뷰가 도움이 되었나요?
13
2
J
Great Tool, Great Support
9 years ago
JD_Designer이전 버전 2.1
Great documentation. Great support - the dev went the extra mile to help me out and even created some custom content for my needs. Great tool - the possibilities!
이 리뷰가 도움이 되었나요?
0
0
l
pre-analysis
9 years ago
lhy_ps2이전 버전 2.1
there maybe a issue that pre-analysis need to play a audio wholly which will be not ok for runtime pre-analysis since it cost a lot of time. I hope the method in this plugin https://www.assetstore.unity3d.com/en/#!/content/18027 that do fft analysis first (just cost little time) than record the info into memory or into file for later use, and that should what the audio surf really do. Except that, the whole package is useful, great and the code is clear.
이 리뷰가 도움이 되었나요?
0
0
S
Poor code quality
9 years ago
StephenHodgson-Valorem이전 버전 2.1
Great asset, but poor code quality.
이 리뷰가 도움이 되었나요?
1
0
A
Very Helpful
9 years ago
AkamiT이전 버전 2.0
퍼블리셔가 리뷰어에게 패키지를 선물했습니다.
I was trying to detect the beats of music in mute, and this was the only tool which I could do that. Also, the author is very kind and helpful, and his answers are very fast when you ask. I recommend you this tool.
이 리뷰가 도움이 되었나요?
0
0
T
Sounds very good !
9 years ago
Thaiko이전 버전 1.2
I come back of my precedent comment, it's working with the Microphone, excellent !!!! Marc
이 리뷰가 도움이 되었나요?
1
0
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