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Visualizing your audio will make your game more enjoyable. Make your game object dance with your music.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.14f1
Compatible
Not compatible
Not compatible
Description

Asset usage:


Installing this package you will see a folder Akkuzu Games including Audio Visualization folder which includes Materials, Models, Prefabs and Texture Folders and also Scenes folder which includes different test scenes for visualizing the objects, lights and particle system.



Simply you can change the audio files on the game object _Scripts or you can use the Audio Manager prefab in the prefab folder.



If you are using Audio Manager prefab for audio visualization. Drag and drop the prefab in to the scene or hierarchy. First connect your audio to Audio Source on the prefab. Second declare the number of objects dancing on the scene. You may activate the Scale Object mode to scale y direction or inactivate to move the object in the y direction.


Have fun with your asset.


Thank you.


Audio Visualization - Let The Music Play!

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
2.5 MB
Latest version
1.0
Latest release date
Oct 4, 2021
Original Unity version
2019.4.14
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