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I try to animate a simple camera and it start to roll like never before... and add an audio and it start to sound double... try to animate a camera with the position in the view and it start to create local nodes and world nodes... what? not get it... nothing works like it has to.
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来自发布商的回复:
回复时间 2 months ago
Sorry to hear Timeflow hasn't worked immediately for you! There are lots of samples and tutorial videos to help ease the learning curve. If you have any questions or need support please get in touch on Discord or by email and I would be happy to help sort out any issues.
After getting over the initial learning curve, Timeflow becomes super easy to use and has made animation in Unity way more fun and flexible. The dev is awesome — always quick to help out on Discord and really listens to feedback. And the documentation is far and away the BEST of any asset I've purchased (the only other one that comes close is Umodeler). If you want powerful animation tools and great support, this asset is a no-brainer. I really can't recommend it highly enough.
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来自发布商的回复:
回复时间 3 months ago
Thanks so much for the stellar review! I am always happy to help users out and definitely value all of the feedback I have received on Discord to improve things. Timeflow continues to evolve and a lot more is planned. I look forward to seeing what you create with it!
f
Big thanks for sharin’ your work so folks like us can use it too.
8 months ago
fablesalive基于上一个版本 1.7.11
Thank you so much for sharing your work for our benefit. We truly appreciate the time and effort you've put into this asset. Thanks to generous developers like youall.
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来自发布商的回复:
回复时间 8 months ago
Thank you for your review and kind words! I hope you enjoy using Timeflow and it serves your projects well.
B
Timeflow is ace
10 months ago
Bloody-Leonid基于上一个版本 1.5.4
This is like using AfterEffects right inside Unity! And it feels real good too...
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来自发布商的回复:
回复时间 10 months ago
Thanks for your review!
b
Top of the line asset
a year ago
boysenberry基于上一个版本 1.7.2
Timeflow does a lot. From exporting to video to animating anything in a scene, it does it all. The developer is constantly working on it, very responsive on his discord server and open to suggestions for new features. The interface is intuitive and animation a breeze with it. Any bugs or errors are fixed and acknowledged quickly and responsibly by the developer. I only have good things to say about this asset and suggest if you're looking for more than what Unity's Timeline can do, you're looking in the right place.
I almost forgot one of the best things about this asset, its documentation. It is superb, both the written and video documentation is the best I've seen. I wish other asset developers took lessons from this one.
I can't say enough good things about the developer of this asset, the best support I've ever had with an asset.
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来自发布商的回复:
回复时间 a year ago
Thank you for your kind words! Your feedback is encouraging and I look forward to continuing to improve and enhance the toolset with your input and that of the growing Discord community. As always please get in touch if you encounter any issues, have questions, or any suggestions. I hope Timeflow serves you well in your projects. Would love to see what you create with it!
I purchased Timeflow to drive the cinematics of my game and, after a couple of tries, I have to say that it is a good product. Well organized, powerful, and intuitive.
However, despite what the documentation says, I was not able to animate objects that are not children of the Timeflow component. This is a blocker for me. I am using the same objects for cinematics than for gameplay so having them under Timeflow is breaking my scene organization. I could duplicate the objects and enable/disable them depending on whether I'm playing a cinematic or not, but I don't want to deal with that so unfortunately I had to rely on other sequencer for cinematics.
I can add the objects to Timeflow's view but I cannot have more than one keyframe for them. Even if it would work as the documentation says, I would have to use the same Timeflow component for every cinematic as only the main instance can handle objects that are not under its hierarchy.
So I recommend Timeflow for those cases in which there are no limitations on having all animated objects under Timeflow's hierarchy. Things like films, motion graphics, and titles can take advantage of it. For in-game cinematics, in its current state, Timeflow is probably too limiting or tricky to be used effectively.
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来自发布商的回复:
回复时间 a year ago
Thank you for your review! The problem you have described is actually a bug and not a fixed limitation. This bug was introduced in a recent version and will be fixed in the next update v1.7.3.
When it works correctly, objects may be located anywhere in the scene and do not need to be parented to Timeflow.
I hope you'll give it a try again with the new version, which will be available within the next several days. Please get in touch if you still encounter issues.
拥有完善丰富的功能、清晰的工作流程、详细的文档和视频教程,需要一定的学习时间,一旦掌握后将会大大提高动画制作的效率和效果。
目前有两个疑惑:
1.在timelflow窗口获得焦点的情况下快捷键和unity的有大量冲突,也许是我没设置正确?
2.由于功能复杂,有些ui元素不是很清晰,互相嵌套有时容易使人眼花缭乱。
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来自发布商的回复:
回复时间 a year ago
感谢您的细心评论!关于快捷键冲突的问题,在 Unity 2021 中确实存在一个问题,即上下文命令会与 Unity 内置命令冲突,即使窗口上下文不同。这是 Unity 的一个 Bug,在 2022 或更高版本中已不存在。据我所知,解决这个问题的唯一方法是在冲突出现时重新绑定快捷键(根据您的偏好)。
关于某些 UI 元素不够清晰的问题,我非常欢迎您的反馈以便进行改进。我们规划的路线图中包含一些新功能,这些功能将通过新增的工具面板来解决部分问题。若您想进一步探讨具体细节,请通过电子邮件(support@axongenesis.com)与我们联系,或加入 Timeflow 的 Discord 社区分享您的想法。
Timeflow excels at making scripted actions happen when you want them to happen.
While it's capable of long animated sequences, I prefer to use it for all the little transitions that a polished game requires.
Additionally, this makes it easier to manage a huge number of unique sequences and script triggers.
It's different and that's a good thing.
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来自发布商的回复:
回复时间 a year ago
Thank you for the review! It's great to hear you're getting extended use out of Timeflow. Would love to see the finished product when it's ready :)
W
Its Great! :D
a year ago
WhiteWinged基于上一个版本 1.6.0
True cinematic animations builder :D !!! love it, tons of features and fluent workflow
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来自发布商的回复:
回复时间 a year ago
Thank you for your review and feedback!
m
What an absolutely fantastic tool !
a year ago
mahesh0806基于上一个版本 1.5.9
I wonder how this tool has so few likes and ratings. I love it. I am now switching to unity for many animation projects- youtube @chitramrit because of this tool.
It provides all the controls and tools to do full-fledged animation inside Unity. Plus, its Automation and value-linking system are superb. Kudos to the devs!
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来自发布商的回复:
回复时间 a year ago
Thank you for the wonderful review! I really appreciate your kind words and taking the time to share your thoughts about the toolset. Feel free to get in touch on Discord if you encounter any issues or have any suggestions/feedback.
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11000+款5星资源
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