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m
Awesome! But has some question for it.
7 years ago
masaco1013이전 버전 1.0.2
It's a fantastic animation in Unity Editor, but why it will be different in Running Mode(Play Mode)?
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0
This asset basically does what it says - most of the time. I got it to work in most cases, but not properly. There is alot of weird behaviour going on, meshes get deformed in weird ways.
If you get this prepare for alot of setup tweaking and make sure to be ready to deal with weird hiccups going on. When it works it is really cool, but it is not reliable enough to be used in any production environment.
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It's a pretty cool algorithm that gives a really good effect for long hair. However, be aware that this isn't going to actually collide with any colliders you might set up, unlike other similar solutions. So if hair clipping through shoulders bothers you, look elsewhere.
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j
it doesn't work on 2D platform!
8 years ago
jesustapia16이전 버전 1.0.1
I'm aware that the asset is designed for 3D (or at least never mention that it should work in 2D), so I qualify with 3 stars because the author never answered my questions.
So keep this in mind 2D developers.
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4
I followed the instructions and Im getting incorrect behavior. I contacted the author but haven't heard from him in 2 weeks.
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3
퍼블리셔 답변:
9 years ago에 답변됨
I'm sorry that I didn't reply to your email in time. If it still cannot work, can you export a package to me? I can help you check where the problem is.
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