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Make 3D models reactive to music or approximation - or both. This mesh deformation plugin is created to allow exactly that in an easy way.
The two main features of this asset are:
> Music Visualization. Easily use music to animate several or all 3d objects in your game.
> Deformation based on the proximity of an object. Imagine a first-person game - when the player comes close to a wall the wall, mirror or any other object, it starts wobbling.
It comes with one test audio clip and a couple of tools - tiny scripts.
Thank you for using Simple Mesh Deformer. Step by step tutorial video: https://youtu.be/csnS29Sgp6k
The package also includes four sample scenes which demonstrate all features. IMPORTANT: Don't forget to set Read/Write Enabled in the mesh settings!
Tell me if you like it and if you miss something. Enjoy.