평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.33f1 | Compatible | Compatible | Compatible |
I created Scene Poser because I needed a way to quickly preset objects in my scene using animation poses. Instead of manually adjusting transforms, this tool lets you grab a pose from any Animation Clip and apply it instantly.
Scene Poser simplifies the process of applying animation poses by allowing users to select any Animation Clip from an Animator Controller and instantly apply its first frame pose to the GameObject.
This tool is perfect for:
- Animators who want to quickly preview or adjust character poses.
- Game developers working with static poses for cutscenes, marketing images, or prototyping.
- Rigging artists who need to test character setups without manually adjusting bones.
Features:
- Instantly apply animation poses from any clip in an Animator Controller.
- Non-destructive workflow – animation clips remain unchanged.
- One-click pose matching for fast iteration.
- Undo support to easily revert changes.
- Editor-only tool – does not affect runtime performance.
📥 Download: You can also get Scene Poser from the GitHub repo: https://github.com/ZAKosma/Scene-Poser---Match-Animation-Poses-Fast
With Scene Poser, you can streamline your animation workflow and spend less time manually adjusting character poses.
Perfect for artists, animators, and developers looking for a quick and efficient pose-matching solution!