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1/4
A work in progress procedural animation tool that does the following alongside the Unity Animation Rigging package.
- Generates humanoid animation controllers by using an imported model
- Creates animations using key frames, interpolation curves, and timings from the controllers.
- Incorporates the Unity animation state machines to manage animation transitions, allowing users to customize transitions
- Supports programmatic animation controller overrides (e.g. IK foot placement)
More to come!
Project by:
Lucas "Agreafel" Weatherby
Mister W
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
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