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Animation blending made simple.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.24f1
Compatible
Compatible
Compatible
Description

Playable DemoDocs


💡 Advanced Blending Made Simple


Magic Blending was created to fix the limitations of our beloved Unity Animator. This tool sets you free from spaghetti animator controllers with the help of easy-to-use and smooth procedural blending.


This asset uses a single animator controller to animate many poses. For example, you can use the same animator with rifles, pistols, swords, or other items in your game! Forget about numerous layers, override controllers, and cluttered transitions.


Let's discover what features you get with Magic Blending!


🔹 One Controller, Many Overlays

Create your animator controller once, and use it with any item or weapon in your game. All it takes is a Magic Blend Asset, which will let you control blending in runtime.


🔹 Wide Range of Use-Cases

From FPS to open-world RPGs: this tool makes the process of adding new content incredibly fast and simple.


🔹 Simple Customization

Tweak the sliders in runtime to adjust your blending. No need to restart the game or modify your code at all.


🔹 Powerful Blending

This tool leverages unique blending technology, delivering natural and smooth results.


🔹 Carefully Optimized

Having many characters? Not a problem - Magic Blending relies on efficient and multithreaded animation updates.


Try the procedural animation magic and see the difference!


YouTube Discord Demo Scene

Technical details

Optimized: Yes, with Animation Job System.

Supported Rig Types: Humanoid, Generic.

Third-Party Support: Yes, as long as you use Unity Animator. Note: systems like Animancer will require code integration using Playables API.

Magic Animation Blend

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
7.9 MB
Latest version
2.1.0
Latest release date
Feb 1, 2025
Original Unity version
2021.3.24
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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