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Create linear animations by interpolating from start states through sets of LERP targets (positions, rotations and scales). A LERP animation system inside a script inspector.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.18f1 | Compatible | Compatible | Compatible |
Description
Many types of animations in games consist of linear interpolations between positions, rotations and scales.
The LERP Animator is a script with a custom inspector that lets you create linear animations by LERPing an unlimited number of transforms through sets of position, rotation and scale targets.
Define different LERP animations and trigger them by name, either directly through code, or in your favourite visual scripting system.
This can replace the need for using third party software to rig and animate, then import them as assets, for these kinds of animations.
Technical details
LERP Animator
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License agreement
Standard Unity Asset Store EULALicense type
File size
243.0 KB
Latest version
2.0.0
Latest release date
Jul 18, 2022
Original Unity version
2019.4.18 or higher
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