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FlowEnt is a library set to change the paradigm on how scriptable animations work, and how a developer interacts with them, by separating the tweening options from the motions of the animation.
It is fast, reliable, easy to use, and follows the standards of programming in OOP, C#, and Unity3D.
It has 3 main concepts: Tween, Echo, and Flow.
Tween - as we all know it's an animation with the idea that it goes from 0(start) to 1(end). Anything in between these two points are options.
Echo - echoes are used for animations that are endlessly played and don't need to have an end. Think a follow object script.
Flow - a way to encapsulate and chain or thread any animation. Tweens, Echoes, or other Flows can be added to a Flow.
For more info visit the FlowEnt website!