Skip to main content
Unity logo
Cancel
Privacy Preferences
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Showing 1 - 10 of 26
User Reviews
Sort by
G
Truly amazing, it's like magic
10 months ago
GeriBon previous version 1.4.0
This asset is magic. Allows for flawless and easy integration with flash in such an elegant and efficient manner. Feels like a Unity standard.
Was this review helpful?
0
0
F
It works perfectly!
a year ago
Fishyeton previous version 1.4.0
The tool have exceeded my expectations! Thank you very much!ヾ(✿゚▽゚)ノ
Was this review helpful?
1
0
v
Is is the only working tools !
2 years ago
vnmiezeon previous version 1.4.0
BIG THANKS !! IT'S ULTRA PERFECT, the only thing i would add is the possiblity to create separate texture atlas for maximising the space, like gaf but your magic work so ...
Was this review helpful?
2
0
T
Flash export error
3 years ago
Taomee_B01on previous version 1.4.0
[Start] [Document] '1400479.fla' conversion started... The following JavaScript error(s) occurred: At line 889 of file "FTMain.jsfl": The function unlockAllElements() is currently unavailable.
Was this review helpful?
0
1
Reply from publisher:
replied 3 years ago
Hello! https://github.com/BlackMATov/unity-flash-tools/issues/3#issuecomment-1618471387
m
Amazing Flash Import Asset
3 years ago
matzjjon previous version 1.4.0
This is just what we needed for a current project. Only wish it did blurs and allowed swapping of parts. Amazing it is free,
Was this review helpful?
1
0
B
Hey, I got a problem
3 years ago
Boring668on previous version 1.4.0
Assets\FlashTools\Scripts\Editor\FTEditor\SwfEditorUtils.cs(218,34): error CS0433: The type 'ZlibStream' exists in both 'Ionic.Zip.Unity, Version=1.9.1.9000, Culture=neutral, PublicKeyToken=null' and 'Unity.VisualScripting.IonicZip, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c' I can not find a way to resolve it. How to fix it? Response: Thanks for your help. And, sorry, I haven't notice the rating. It has been reset.
Was this review helpful?
4
0
Reply from publisher:
replied 3 years ago
Hello! So, it happens because modern Unity versions uses and includes some zip library that I use and include too :-) As temporary workaround, you can remove this file: Assets/FlashTools/Plugins/Editor/Ionic.Zip.Unity.dll It should help you to resolve this problem. Or remove VisualScripting dependency, that can help too. P.S. Please use the support forum or my email to ask your questions. Don't ruin the rating just for the sake of questions. Thank you.
p
Perfect toolset
4 years ago
pinsiron previous version 1.3.18
Reviewer was gifted package by publisher.
I've used it for nearly 2 month, very handy and efficiency, not only saving the memory but also reduce amount of code! Highly recommended!
Was this review helpful?
1
0
J
Great work!
4 years ago
JariHuomoon previous version 1.3.18
Thanks for the hard work with this asset, working great!
Was this review helpful?
1
0
b
Invaluable for working with Flash assets
6 years ago
bemlingAGIon previous version 1.3.15
Super thankful this tool exists; our creative studio exclusively works in Flash and we'd have so much more trouble converting their work by hand. This is about the only tool we can find that can simulate 24 frames per second animation in a 60 frames per second game. One tricky spot - the tool assumes that all movie clips are scaled at 1:1. Our team designs character components like faces, eyes and bodies at large scale, then transforms them down when rigging the parent movie clip puppet (which then are scaled down again in another parent movie clip, etc etc.) When we use the tool to export, the in-game character looks perfect, but the resulting spritesheet has things like eyeballs bigger than a characters' torso, for example. I think the spritesheet generator refers to the original scales in the library, and does not take the transformations applied to them into account. Not sure there's an option to control that or not somewhere in the tool.
Was this review helpful?
5
0
G
Awesome Toolset !
6 years ago
Gaoyu2020on previous version 1.3.13
I use flash long time.I very like this toolset. But I want to know the toolset support srp?
Was this review helpful?
1
0
Reply from publisher:
replied 6 years ago
Thank you! Yes, sure this toolset is supported :)
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo

Language

Feedback

Partners Program

Partners
Copyright © 2026 Unity Technologies
All prices are exclusive of tax