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The final Inverse Kinematics solution for Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.34f1
Compatible
Compatible
Compatible
2022.3.30f1
Compatible
Compatible
Compatible
2021.3.45f1
Compatible
Compatible
Compatible
Description

What can I do with Final IK?

Take a look at over 30 (and counting) demo videos on YouTube.


What does it contain?

VRIK

Baker

Full Body Biped IK

Biped IK

CCD IK

Multi-effector FABRIK

Look-At IK

Aim IK

Arm IK

Leg IK

Limb IK

Rotation Limits

Grounder

Interaction System

+ 62 Demo scenes with example scripts for all components


How does it perform?

Desktop

Mobile

VR


Links

Publisher's Website


Support

Help, Community & Support Tickets

Online User Manual

Online Script Reference

Discord


E-mails

support@root-motion.com

contact@root-motion.com


What are your plans for the future?

Continue improving Final IK, it's documentation and add more features. I will be concentrating mostly on developing the Full Body IK and VR IK part of the package, based on Your feedback and practical use cases.


Anything else I should know before buying?

Make sure to read the Online User Manual about the components that interest you the most.

There is a section about the requirements and limitations of each component.


Looking forward to working together,

Partel Lang - developer of Final IK


Technical details

- Works with Humanoid, Generic and Legacy rigs

- Tested on Standalone, WebGL, IOS, Android and all VR platforms including Oculus Quest

- Full source code included

- Custom undoable inspectors and scene view handles for each component

- Warning system to safeguard from null references and invalid setups

- Optimized for great performance

- Modular, easily extendable. Compose your own custom character rigs

- HTML documentation, fully commented code and tooltipped components

- Tested on a wide range of characters

Final IK

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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
47.7 MB
Latest version
2.4
Latest release date
Jan 20, 2025
Original Unity version
2021.3.45
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