Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

1/6

- The design aimed to create simple, stateless, interpolation animations easily.
- All the animations can be configured and adjusted in runtime.
- CustomEditor makes it easier to add, remove, and reorder the animations.
- Custom playables available if you are using Timeline.


EZAnimation Components

`EZAnimation` is the base class of all other animation components, the time(process) of the animation progress is updated here, you only need to define your own animation segments and apply changes to your target by override `OnSegmentUpdate` function.

Segment

The animation data is a list of `Segment`, or, you can say a segment is a piece(clip) of the whole animation. The base segment class `EZAnimationSegment` contains duration and time curve, you can append it as your need. I created CustomEditor for each of my `EZAnimation` components, so that you can easily add, remove, and reorder the segment list.

Playables

The playables is an additional way to control the animation, you will need it when you work with the Timeline feature, and, you can simply remove the "EZAnimation/Runtime/Playables" folder if you don't need it.

EZAnimation

(not enough ratings)
82 users have favourite this asset
(82)
FREE
License type
File size
33.8 KB
Latest version
1.1.0
Latest release date
Mar 26, 2020
Original Unity version
2017.4.29 or higher
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR