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Display and select bones, create and edit humanoid animations easily!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.14f1
Compatible
Compatible
Compatible
Additional compatibility information

Import the whole package first.

Import "SwitchTo_URP" or "SwitchTo_HDRP" package located in the Humanoid Mannequins folder to switch materials to your project render pipeline.

Description

Including Bones Viewer, Animation Helper and the Male Humanoid Mannequin model!


Bones Viewer — Display and select character bones easily!

  • Seamlessly display bones with just one click — no extra-component required!
  • No more digging through the bones hierarchy — simply click on your character's bones to select them!

Animation Helper — Create & edit humanoid animations directly in Unity!

  • No more blindly tweaking humanoid animation property values — animate your humanoid with familiar rotation gizmos!
  • No more editing every keyframe to adjust an animation — use Global Offset mode to tweak values across all keyframes of a property at once!
  • Save and load poses
  • Edit all fingers easily: spread/stretch sliders
  • Mirror mode: edit both side at once

Documentation:

https://luceed.studio/bones-assistant/

Technical details

Features

  • Create and edit humanoid animations:
    • Create and edit keyframes on humanoid animation clips, using sliders or the usual rotation gizmo
    • Edit read-only humanoid animations from FBX files
    • Save and load poses
    • Mirror/Both side mode: edit both side at once
    • Root correction: correct root position and rotation when rotating bones
    • Global offset mode: offset all keyframes of a property to quickly reshape the whole animation
  • Display skinned mesh bones
    • Option to display bones of selected characters only
  • Display bones normals

Documentation

https://luceed.studio/bones-assistant/

Bones Assistant

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License type
File size
1019.6 KB
Latest version
1.1.2
Latest release date
Mar 10, 2025
Original Unity version
2021.3.14
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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