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Ultimate A* Pathfinding Solution contains the necessary algorithm to apply A* pathfinding to any situation, whether the scene is made of tiles, colliders, nodes. 2D or 3D!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.31f1 | Compatible | Compatible | Compatible |
Description
This A* pathfinding solution contains Pathfinder class designed to fit any situations as long as the class is supplied with a method that calculates a heuristic approximation of distance between two nodes/points or any other objects, and a method that returns connected nodes/points or objects of same type and their distances as floats.
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
313.0 KB
Latest version
1.02
Latest release date
Jun 13, 2022
Original Unity version
2020.3.31
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