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Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.40f1 | Compatible | Compatible | Compatible |
Non-player characters (NPCs), especially free-roaming ones, add a lot of ambiance to your game environment. However, for many developers, it may not be a priority to add NPCs as compared with game elements that are more central to theme and action of the game, especially because adding NPCs may require significant developer effort.
The NPC Populator for Unity makes it easy and quick to add many free-roaming NPCs to your environment, without writing any code. Only some configuration is necessary.
Version 2.1.0 valides that the package works in Unity versions up through Unity 6.
Included is an NPC Factory to automatically generate random humanoid NPCs (based on the included character models or others you provided) and scripts to animate your NPCs while they navigate through your environment. For version 2.0, the NPC Factory was completely redesigned to be even easier to use than before.
Navigation uses Unity's Navigation Mesh system along with a waypoint system that is provided by the NPC Populator. A Waypoint Assistant tool is included to semi-automatically place waypoints in some scenes.
A few NPC character models are included, and any humanoid models compatible with Unity's humanoid animation type should be compatible. The package can be customized to use third-party animation clips.
Please see this video for more details and a demonstration: video tutorial
There is also an updated video for version 2.0: NPC Populator 2.0
Send any questions to info@clockworks-games.com
NPC Populator
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