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FYFY was designed for teaching purposes to help beginners to understand data-driven simulation and to play with ECS mechanisms.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.3.10f1 | 兼容 | 不兼容 | 不兼容 |
描述
FYFY means FamilY For unitY. It is an Entity Component System (ECS) made for Unity.
FYFY was designed for teaching purposes to help beginners to understand data-driven simulation and to play with ECS mechanisms. FYFY is focused on the modularity interest of ECS. We try to make it easy to use and well-integrated into the Unity editor.
FYFY doesn't focus on optimization. If you are interested in high performances games use the native ECS of Unity instead.
Take a look on Github: https://github.com/Mocahteam/FYFY
See API documentation for details
Example of projects designed with FYFY: E-LearningScape, Covid-25, SPY
If you use the Monitoring plugin included, Java is required
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