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The Underscore Game Kit (formerly Top Down Starker kit) was developed for simplicity, to allow artists to add content by dragging & dropping code scripts to achieve what they want in their game.
For instance if you want to create a new Enemy, you can drag Enemy.cs onto the enemy prefab and all the Enemy settings will be adjustable from the inspector. New Weapon? Same concept, just drag & drop Weapon.cs onto the prefab, adjust settings and it is game ready.
It comes with a custom GUI system that uses 3D planes and avoids OnGUI, a simple Inventory System and an infinite background Tile System that randomly places Tiles on the outskirts of your player.
Please make sure to read the readme[demo].pdf after Importing to set up the Tag Manager for the Demo
For more information, please visit: i3d.org
For technical support, please email: i3d.org@gmail.com
The Underscore Game Kit (formerly Top Down Starker kit) was developed for simplicity, to allow artists to add content by dragging & dropping code scripts to achieve what they want in their game.
For instance if you want to create a new Enemy, you can drag Enemy.cs onto the enemy prefab and all the Enemy settings will be adjustable from the inspector. New Weapon? Same concept, just drag & drop Weapon.cs onto the prefab, adjust settings and it is game ready.
It comes with a custom GUI system that uses 3D planes and avoids OnGUI, a simple Inventory System and an infinite background Tile System that randomly places Tiles on the outskirts of your player.
Please make sure to read the readme[demo].pdf after Importing to set up the Tag Manager for the Demo
For more information, please visit: i3d.org
For technical support, please email: i3d.org@gmail.com
Underscore Game Kit
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Single Entity
File size
48.4 MB
Latest version
0.1
Latest release date
Apr 6, 2016
Original Unity version
5.3.4 or higher
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