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Learn to generate an overlay grid over you're tilemaps and do Pathfinding using the A* Algorithm.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.22f1 | Compatible | Compatible | Compatible |
설명
Tactics Toolkit: Pathfinding is a free demo of the all-in-one solution for SRPG games, Tactics Toolkit.
With this asset path, you will be able to create a grid on an isometric tile map dynamically. Spawn a character and have them move around the map using the A* Algorithm. You can also limit the character by Range and Display the path the character will take before they take it.
This is Just scene 1 of 7 that would be available in the Full Tactics Toolkit version, so be sure to check that out if you like this pack.
Tactics Toolkit: https://assetstore.unity.com/packages/templates/packs/tactics-toolkit-238215
Technical details
License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
486.6 KB
최신 버전
1.0
최신 릴리스 날짜
2022년 12월 2일
원본 Unity 버전
2020.3.22
지원
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