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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.1.0f1 | 不兼容 | 不兼容 | 兼容 |
Surface Gradient Bump Mapping Samples contains 5 environments, each one an interactive tutorial demonstrating a unique workflow using Shader Graph. The tutorials use the shader graph subgraphs from the Surface Gradient Bump Mapping package to convey new concepts in asset creation.
All the source assets, models, textures and annotated shaders are available to explore and try.
Get started:
After importing the package assets and settings, navigate to Assets/Surface Gradient Bump Mapping Samples/Tutorial01_Stacking and open the scene file Tutorial_Stacking. Hit play and watch the tutorial with accompaning audio in the game view. Once the tutorial has completed you can interact with the demo in real-time using the in game UI. The other tutorial scenes can be explored in this manner.