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The Interactive Guide to Cross-Platform UI is a set of guided, in-editor tutorials for experienced Unity creators seeking to learn the workflows used for creating cross-platform user interfaces.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.20f1 | Not compatible | Compatible | Not compatible |
Description
Each section of the Guide teaches UI features and workflows through follow-along examples while highlighting where to navigate or click for each step.
You'll learn about adaptive UI scaling, setting up UI input interactions, UI optimization, and more — all while refining a game inventory UI example from the Unity Open Project, Chop Chop.
By the end, you'll gain an understanding of the features and approaches you can use to create UI that works across PC, console, and mobile devices.
UI topics covered:
- Testing screen resolutions
- Canvas scaling
- Anchors and Pivots
- Safe Areas
- Auto Layouts, Layout Groups, and Layout Elements
- Using TextMeshPro
- Sprite 9-Slicing
- Content Size Fitters
- UI button creation and setup
- Using the Input System
- Defining supported input devices
- Creating Input Actions
- Analyzing UI performance with the Profiler
- UI texture compression and Sprite Atlases
- Improving UI draw calls and batching
Technical details
Interactive Guide: Cross-Platform UI
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License agreement
Standard Unity Asset Store EULALicense type
File size
927.5 MB
Latest version
1.0.6
Latest release date
Feb 14, 2023
Original Unity version
2020.3.20 or higher
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