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Disclaimer: Asset uses LuckiestGuy Font under Apache License 2.0; see License.txt file in package for details.


For the latest version compatible with 2021.3, go here.


REQUIREMENTS

•This project requires Unity 2017.4


•This project is one of several asset packages designed for use with the the Unity Certified Associate Courseware



SUMMARY

Zombie Toys is a complete game project created to illustrate industry best practices for developing a 3D game in Unity. Zombie Toys is designed to accompany the the Unity Certified Associate Courseware

GAMEPLAY OVERVIEW

Zombie Toys is a 3rd person, classic survival-style arcade game. A player must survive by avoiding the zombie enemies. A player may accrue points by attacking the zombies in several different ways (e.g. lightning, freeze, stink bomb, slime). Utilizing points accrued through the various attacks, the player may also spawn allies. The allies will help the player avoid the zombies and survive in the game.

GAME ASSET PACKAGES

Zombie Toys is divided into numerous 'save-state' asset packages, labeled by chapter. The the Unity Certified Associate Courseware will define when and how to access each of the asset packages.

TECHNICAL PROJECT CONTENT

By incorporating this asset package, users will learn the following:

Project management in Unity:

•Introduction to Game Project Management


Organizing the Zombie Toys project:

•Creating the project structure based on the assets needed


•Sorting the Zombie Toys assets of the props models


•Setting resolution and type of texture files for Zombie Toys


File structure and metadata:

•Assessing file structure and metadata files


DISCLAIMER

Zombie Toys is a fully featured game project intended for learning the fundamentals of game development. It is not intended to be published as a marketable video game. Use of the Zombie Toys game project without the the Unity Certified Associate Courseware is not advised.

Chapter 04 / Zombie Toys

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FREE
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文件大小
123.2 MB
最新版本
2017.4.r2
最新发布日期
2019年1月17日
原始 Unity 版本
2017.4.11

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