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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.0f1 | Compatible | Compatible | Compatible |
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description
This asset uses "Joystick pack" and "Toony Tiny People Pack Demo" with the permission of the respectively authors.
This is a top-down shooter template. The game has a top-down facing camera and the objective of the player is to survive waves of enemies. There is also an option to make an infinite level.
The level are generated procedurally with a script. So no need to manually placing all the object in the scene. All that is handled by MapGenerator class.
The game also has an intelligent spawning system which prevents spawning enemies onto occupied spaces.
There is an integrated automatic save and load system that takes care of saving all game data before quitting and loading all of the same at the start of the game.
Other features include:
1. Procedurally generated maps for each level
2. Support for mobile input
3. Support for adding multiple enemies.
4. Intelligent spawning system that spawns objects only in open spaces.
5. Wide range of customization for enemy spawning parameters, map generation parameters, weapon and audio handling and much more.
6. Easy to use APIs.
7. Survival mode.
The level are generated procedurally with a script. So no need to manually placing all the object in the scene. All that is handled by MapGenerator class.
The game also has an intelligent spawning system which prevents spawning enemies onto occupied spaces.
There is an integrated automatic save and load system that takes care of saving all game data before quitting and loading all of the same at the start of the game.
Other features include:
1. Procedurally generated maps for each level
2. Support for mobile input
3. Support for adding multiple enemies.
4. Intelligent spawning system that spawns objects only in open spaces.
5. Wide range of customization for enemy spawning parameters, map generation parameters, weapon and audio handling and much more.
6. Easy to use APIs.
7. Survival mode.
Zombie Raid - Top down shooter survival
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$99.99
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License agreement
Standard Unity Asset Store EULALicense type
File size
32.7 MB
Latest version
1.2
Latest release date
Apr 22, 2022
Original Unity version
2019.4.0
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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